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CubicConverter Tutorials
1. Converting an Equirectangular Panorama to a Cubic Format QuickTime VR Movie
This tutorial shows how to convert a panorama in the form of an equirectangular image to a cubic format QuickTime VR movie. View Tutorial or Watch Video [0:23]
2. Assembling Existing Cube Face Images into a Cubic format QuickTime VR Movie
This tutorial shows how to take six 90° x 90° cube face images and assemble them into a cubic format QuickTime VR movie. View Tutorial or Watch Video [0:21]
3. Creating an Equirectangular Image from Supplied Cube Faces
This tutorial shows how to take six 90° x 90° cube face images and convert them "back into" an equirectangular format panorama. View Tutorial or Watch Video [0:15]
4. Converting a Mirrorball Image to a QuickTime VR Movie
This tutorial introduces "mirrorballs" then shows how to convert a mirrorball image (a photograph of a reflective sphere) into a cubic format QuickTime VR movie. View Tutorial or Watch Video [0:23]
5. Saving an Equirectangular Image as a PT Viewer Java Template
This tutorial shows how to take an equirectangular image and save it into a group of files ready to use as a PTViewer Java template. View Tutorial or Watch Video [0:33]
6. Saving Cube Faces as a Shockwave 3D Template for Director Users
This tutorial shows how to take a set of six cube faces or cubic QTVR movie and save them into a Director template ready to use in a project or publish as a Shockwave 3D cubic panorama. View Tutorial or Watch Video [1:09]
7. Extracting the Cube Face Images from an existing cubic format QuickTime VR Movie
This tutorial shows how to extract each of the six cube face images used in a cubic format QuickTime VR movie. View Tutorial or Watch Video [0:24]
8. Retouching a Cube Face [v1.0]
This tutorial shows how to extract a cube face and retouch it to remove tripod artifacts or other blemishes in an image editing application such as Photoshop. View Tutorial or Watch Video [1:27]
9. Setting Tilt Constraints [v1.0]
This tutorial shows how to set the min/max tilt angles to restrict how far a user can move the panorama up and down. View Tutorial or Watch Video [0:52]
10. Choosing Center Point for First Cube Face [v1.0]
This tutorial shows how to choose the center point for the first cube face during conversion of an equirectangular image ("photosphere"). View Tutorial or Watch Video [0:38]
11. Extracting Image from Cylindrical Movie [v1.0]
This tutorial shows how to retrieve the cylindrical image from an older format QuickTime VR movie. View Tutorial or Watch Video [0:23]
12. Converting Cylindrical Image to Cubic Movie [v1.0]
This tutorial shows how to convert a cylindrical image previously used for an older format QuickTime VR movie into a cubic movie, and two techniques to reduce the limitations of the cylindrical format. View Tutorial or Watch Video [2:20]
13. Optimizing Movies for Kinoma Player 3 (Palm)
This tutorial shows how to take an existing QuickTime VR movie (or other panorama) and optimize it so it plays well on Kinoma Player 3 EX, the application for Palm-based PDAs which allows cubic format QuickTime VR movies to be displayed. View Tutorial or Watch Video [1:03]
14. Converting Multinodes for Kinoma Player 3 (Palm)
This tutorial shows how to take an existing QuickTime VR multinode movie, split it into single nodes, and optimize it so it plays well on Kinoma Player 3 EX. View Tutorial or Watch Video [4:06]
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